[Vecs]Crushr 666 Flex Vecs Nov 23, 2007 2:33:28 GMT -5 Quote Select PostDeselect PostLink to PostMemberGive GiftBack to Top Post by Square*** on Nov 23, 2007 2:33:28 GMT -5 Here is a list of vecs that you can use for Crushr 666 Flex.x= -0.30y= 0.20 z= 5.0 x= 0 y= 0x= 6.68 x= 0.14y= 0.14z= 7.00 x= 0.31y= 0.31z= 7.06 x= 1.9y= 1.9z= 3.0 x= 0.5y= 0.4z= 2.0 x= 0.30y= -0.30z= 4.5 x= 0y= 0z= 5.889 x= 0y= 0z= 5 x= 0y= 0z= 4.91 x= 0y= 0z= 6.68 x= 0y= 0z=3.20 x= 0y= 0z= 5.2 x= 0.30y= 0.30z= 4.95 x= 6.0y= 6.0z= 6.0 x= 0.10y= 0.10z= 6.0 x= 0.2y= 0.3z= 0.6 x= 0y= 0z= 6.3 x= 0y= 0z= 0 x= 0y= 0z= 0.7 x= 6.30y= 0.04z= 0.04 x= 0.2y= 0.6z= 6.40 x= 0.04y= 0.04z= 6.30 x= 0.06y= 0.06z= 6.40 x= 0.07 y= 0.05z= 6.35 x= -0.90y= -0.60z= 5.58 x= 6.51y= 0.51z= 5.88 x= 0.51y= 0.51z= 5.88 x= 0.42y= 6.60z= 4.5 x= 0.40y= -0.02z= 5.00 x= 0.40y= 0.50z= 4.50 x= 1.10y= 0.50z= 6.20 x= 0.30y= 0.90 z= 7.80 x= 1.00y= 0.20z= 7.00Pwn them! Stay tuned!Square